Cancelled Prince of Persia: The Sands of Time remake claimed to have been ‘close to the finish line’
The recent cancellation of Ubisoft’s remake of Prince of Persia: The Sands of Time, along with five other projects, was part of a major restructuring within the company. Following the announcement, which hinted at plans for more “player-facing generative AI,” Ubisoft’s stock value dropped to its lowest point in over 14 years. Posts on Reddit from someone claiming to have worked on the project revealed that it was close to completion before being halted due to internal uncertainty and concerns about layoffs. The decision to cancel the game was likely made to avoid a potentially damaging release and align with the company’s focus on larger, open-world experiences. The remake was set to include a unique mechanic involving interacting with echoes of past actions, showcasing an interesting twist on the original game. Unfortunately, it seems unlikely that any leaked source code will surface.
